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    World

    StructureSaveMode

    Where StructureManager.createFromWorld keeps a structure.

    1 min read · 3 sections
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    Enum in @minecraft/server

    Where StructureManager.createFromWorld keeps a structure.

    import { StructureSaveMode } from '@minecraft/server';
    import { StructureSaveMode } from '@minecraft/server';
    const value: StructureSaveMode = StructureSaveMode.Memory;
    console.log(value); // "Memory"
    import { StructureSaveMode } from '@minecraft/server';
    const value = StructureSaveMode.Memory;
    console.log(value); // "Memory"
    Name Value Description
    Memory "Memory" Gone when the server stops.
    World "World" Kept in the world’s database.

    StructureCreateOptions.saveMode