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Bedrock 1.26.60

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    After events

    EntityDieAfterEvent

    The EntityDieAfterEvent interface in @minecraft/server.

    Interface in @minecraft/server

    import type { EntityDieAfterEvent } from '@minecraft/server';

    Subscribe to it with world.afterEvents.entityDie.

    import { world, type EntityDieAfterEvent } from '@minecraft/server';
    world.afterEvents.entityDie.subscribe((event: EntityDieAfterEvent) => {
    console.log('entityDie', event.deadEntity.typeId);
    });
    import { world } from '@minecraft/server';
    world.afterEvents.entityDie.subscribe((event) => {
    console.log('entityDie', event.deadEntity.typeId);
    });

    read-only

    readonly deadEntity: Entity;

    The player or mob who died.

    Types

    read-only

    readonly damageSource: EntityDamageSource;

    WorldAfterEvents.entityDie, EntityDieAfterEventSignal.subscribe, EntityDieAfterEventSignal.unsubscribe