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    After events

    WorldLoadAfterEvent

    1 min read · 2 sections
    On this page

    Interface in @minecraft/server

    The world has loaded. Fires right after startup.

    import type { WorldLoadAfterEvent } from '@minecraft/server';

    Subscribe to it with world.afterEvents.worldLoad.

    import { world, type WorldLoadAfterEvent } from '@minecraft/server';
    world.afterEvents.worldLoad.subscribe((event: WorldLoadAfterEvent) => {
    console.log('worldLoad');
    });
    import { world } from '@minecraft/server';
    world.afterEvents.worldLoad.subscribe((event) => {
    console.log('worldLoad');
    });

    WorldAfterEvents.worldLoad, WorldAfterEvents.worldInitialize, WorldLoadAfterEventSignal.subscribe, WorldLoadAfterEventSignal.unsubscribe